MADNESS: Project Nexus is a third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Set in riot-torn, near-future Los Angeles, 'Hotel Artemis' follows the Nurse, who runs a secret, members-only emergency room for criminals. Director: Drew Pearce Stars: Jodie Foster, Sofia Boutella, Dave Bautista, Sterling K. Project Brutality 3.0 Test Alt Project Brutality 3.0 Test Alt. Scaryred24 751 days ago, 2043 views.
- Jan 22, 2018.
- The V2.03 addon version of Project Brutality can be downloaded here, with V3.0 having an unslated release date. The Github build is here, though it is still very much a work in progress.
Description
Doom Launcher by hobomaster22 is a Doom Frontend that doesn't only serve as a startup-utility but as a whole database for all your original doom-engine games and all your custom wads, pk3s and projects for Doom and similar games. It can be compared to D-Fend Reloaded (a DOSBOX database frontend) and has similar awesome features to sort, organize and keep track of your collection. For bugreports and feedback please use the development forum.
DETAILS
FEATURES | Direct download and metadata update from /idgames (through API) |
Add mods by drag and drop (ZIP including WAD/PK3/DEH/TXT) | |
Automatic scraping of title, author, release date and description from the included textfile | |
Importing screenshots directly from the sourceport into the database | |
Maintaining demos and savegames | |
Scans files for map lump names (e.g. E4M3, MAP20, STR20) | |
Add any sourceports to the database | |
Selecting specific files within a ZIP file | |
Tagging mods with custom unlimited colored tags | |
Shows play-statistics (killed monsters, collected items, play time) | |
Automatic daily database backups | |
INFORMATION | Platform: Windows |
Base: .NET Framework | |
Type: Doom frontend and database | |
Version: 3.0.1 (July, 6th 2020) | |
DOWNLOAD | archiveDoomLauncher 3.0.1(3.19 MB) |
GITHUB | https://github.com/hobomaster22/DoomLauncher |
From DoomWiki.org
Back to Saturn X is a series of megawad/partial conversion projects for Doom II, designed to be compatible with DOOM2.EXE. Created by the Back to Saturn X Team, it features an exclusive texture set, original music, and a new palette and colormap.
Pay slots for real money. Song and album titles from Guided by Voices provide the title, episode names, and map names. Titles and song lyrics are incorporated into the text screens as well.
The first episode was originally released on December 10, 2012 for Doom's 19th birthday, featuring twenty regular levels, one secret level, and a recurring train station hub. An additional level was inserted in a later release on August 1, 2013. The first non-beta release was on February 27, 2017, and inserted another additional level. The episode received one of the 2013 Cacowards.
The second episode was beta-released on 1 September, 2014, with another twenty-two levels, a secret level, four episode hubs and an ending screen. It received one of the 2014 Cacowards. Its final version was released on August 14, 2020.
Apple laptop with 10 key. On June 25, 2020, the first episode was added to the list of official add-ons for the 2019 re-release of Doom II. This curated version replaces all the Guided by Voices-derived level names and its title is reduced to the acronym 'BTSX Episode 1'. The title screen was changed accordingly, and jokingly expands the title to 'Better Texturing with Startan X'. Macdraw replacement. On August 14, 2020, Episode 2 received the same treatment with the joke subtitle of 'Big Towers, Says Xaser'. Free online slots for ipad.
One final episode remains in development.
- 1Content
- 1.1Levels
- 1.2Soundtrack
- 3Official add-on version
Content[edit]
Levels[edit]Episode 1: Get Out Of My Stations[edit]
| Soundtrack[edit]
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Episode 2: Tower in the Fountain of Sparks[edit]
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Development[edit]
Project Brutality 3.0 Cheats
The development of the first episode was slowed down by the discovery of a then unknown bug, called the PWAD size limit bug. This bug occurred when the limited memory available to the lump stack, which is 64 kilobyte in size, caused issues as Back to Saturn X's PWAD needed more lumps than the 4046 that are available within this memory segment. On September 14, 2011, programmers Xttl and ConSiGno announced in a Doomworld forumspost to have an executable hack ready that increased the limit of the lump stack to 512 KB, allowing BTSX to load its resources fully. The released version however was split in two separate WAD files, mitigating the issue and allowing to be fully compatible with DOOM2.EXE, and removing the need for the modified executable, which was later released as Doom32.
Official add-on version[edit]
The release made available via the Doom Classic Unity port changes the names of the episodes and maps to remove the references to Guided By Voices.
Episode 1: Better Texturing with STARTAN-X[edit]
This version is technically an IWAD. The WADINFO lump identifies it as version 1.14i, and mentions 'DO NOT DISTRIBUTE'.The new list of level names:
Project Brutality 3.0 Test Download
Episode 2: 'Big Towers', Says Xaser[edit]
Classic slots free coins. The WADINFO lump identifies it as 'Internal Hell Version 547385934785943758943574894', with a specified release date of 'FUCKING NEVER LOL'.The new list of level names:
External links[edit]
Project Brutality 3.0 Install
- Doomworld forums thread - Episode 1
- Doomworld forums thread - Episode 2
- Episode 1 at Doomworld/idgames
- Episode 2 at Doomworld/idgames
- Episode 1 (2012) demos at the Doomed Speed Demos Archive
- Episode 1 (2013) demos at the Doomed Speed Demos Archive
- Episode 1 (2017) demos at the Doomed Speed Demos Archive